Here is a triceratops model that I made for practice in various different areas while learning in my 1st semester! We practiced texture work, sculpting a model, and applying the high poly’s information to a lower poly model.
I tweaked last year’s texture maps a little using Substance Painter, since our class didn’t have access to it last year, and it’s a lot easier to texture models through it compared to what we used last year.
Sketchfab link!